This is the last entry in a sequence of blog posts that resulted due to a conversation with two colleagues regarding the most efficient way to implement a piece of code to address some made up requirements.
Let me start by saying that the first choice for most developers would be the use of vectors. Once such implementation is tested, if the performance is not there, one should / must look for alternate ways to optimize and / or redesign the software. Continue reading “C++ Lies, Damned Lies and Statistics”